Basic Computing

Educational Informatics: Definition, Objectives and More

Do you know what educational computing is ? It is a branch that is responsible for visualizing each and every one of its objectives in a better sense. It is a discipline that analyzes the usefulness, effects and causes of information technologies in the educational process. This fabulous pedagogical tool enhances education. Educational Informatics

Educational Informatics: What is it?

Educational Informatics
Educational Informatics

It is an art of teaching, which combines other sciences, methods, strategies and tools in order to integrate them to meet the information needs of the teaching-learning topic.

Using educational and computer technology as an integrated axis of the cognitive process, teachers and students will intervene in it. It uses the design and implementation of solutions that integrate information and communication technology or ICT in different spaces of educational activities, such as: instruction and control of educational institutions; curricular coordination; classroom teaching methods and, of course, There are learning assessments.

While he uses computers as a tool to intervene in the learning process and supports educational theory, he is bound to suggest that it be used for teaching, not just for manipulation of computer tools.

Goals Educational Informatics

Educational Informatics
Educational Informatics

As in any teaching process, educational facts aim to provide the necessary tools to ensure that learning objects can be released and contribute to their intellectual enrichment. Here are some of the most important goals of educational informatics.

  • In the process of improving production, science and humanities, collaborate with the general composition of people, emphasize the teaching and learning process in the teaching process, and integrate the new information technology population.
  • To support teaching tasks, in the field of training, technical means must be incorporated into teaching strategies and tools.
  • Provide educational institutions and the entire community a means to disseminate different teaching and scientific experiences that are closely related to the use of technical tools.
  • With the help of information and communication technology, promote the rescue of inter-school competitions, scientific exhibitions, etc.
  • Provide support for all ideas to improve the teaching and learning process at different levels of the educational system. They incorporate new technical tools to allow students to improve their cognitive, motor and emotional skills.

Advantage Educational Informatics

In student computing methods, encourages students to be more actively involved in their own learning process. Here are some benefits.

  • Ability to provide personalized attention to students. Assuming that each learning object has its own pace to acquire knowledge and previous experience, the computer will allow them to overcome this cognitive difficulty in learning.
  • The use of multimedia is very interesting for the visual sense, so it helps students to learn. Use 3D models to visualize objects and creatures in more detail and more easily. They are also very useful for using innovative resources (such as special screens, touch screens, sound, interactivity, etc.).
  • It allows each student to have the ability to control their own specific learning pace to adapt to different prior experiences of students, making the educational process more flexible.
  • The opportunity to use computers as learning and assessment tools. That is, students have this valuable tool to strengthen their knowledge in the learning process through this mechanism.
  • It makes learning truly meaningful, ensuring that knowledge is set up correctly.
  • Access to the Internet offers the possibility of updating information. In addition, it can also be used to host video forums, video conferences, online courses, and many other functions, making it versatile and practical, and it can be used for educational activities.

Disadvantages Educational Informatics

Like any change, if you use technical equipment, more changes are required and participants will encounter some pushback as they may also experience delays due to financial inconvenience.

  • Educational institutions lack the financial resources to buy equipment or upgrade existing equipment.
  • Lack of trained professionals to perform installation, maintenance, including lack of teachers, can use these technical tools to teach.
  • Teachers and students misuse computer resources
  • The right to access information, but there is no guide to the correct use of information, which means that students do not need to spend more time collecting and analyzing information.
  • The right to access information, but there is no guide to the correct use of information, which means that students do not need to spend more time collecting and analyzing information.

Challenge of educational informatics

According to the research of Sánchez J. (1995), the challenge faced by educational informatics in the field of education will be the rational and relevant application of new information technologies in the development of educational tasks. Teaching is not only affected by technical problems, but also by the problem of adapting these resources to our work habits.

In any case, for various reasons and possibilities, computing has always been interesting to improve the teaching process. In the book “Educational Computing” it is pointed out that the concept of computer culture is not a concept that is being defined but a concept that is being built, it is not a concept that is being defined.

Sánchez J. (1995) spoke about the computer culture that includes the basic knowledge and skills that every citizen must possess to govern and work in a computerized society and define it as “… trying to understand what a computer is and its purpose”. And its meaning and application in the world around them.

For this reason, it is necessary to develop the necessary skills to communicate with the computer and recognize its capabilities and limitations. People with a certain computing culture are characterized by their ability to operate in a technology-based environment, especially around teams, necessary skills, knowledge and attitude.

Theoretical fundament

There are many opinions on the definition of informatics in education, but many authors agree that it does not agree with the visionary ideas of people, because technology itself does not provide all the elements. It is essential to make a big change in the system.

On the other hand, in general, educational informatics clearly shows that it is about incorporating informatics into school curricula. In this regard, there are rumors that there is no single way to understand the use of computers in schools. For example, here are some of the more accurate visual features and how to use them in daily life for educational activities.

  • Literacy: Understand the computer.
  • Teaching method: Use the computer to learn.
  • Thinking tool: Learning computer thinking.
  • Computer learning management.

After a little analysis of the different opinions of some researchers, it can be said that educational informatics has three theoretical foundations. These are artificial intelligence (AI), Jean Piaget’s cognitive theory, and Seymour Papert’s constructivism.

Artificial intelligence

This is one way of understanding ideas: treat wisdom as the formal characteristic of any system, grouping together obvious functional requirements, like a physical but inorganic coffee maker. Artificial intelligence is divided into two groups, namely:

Strong artificial intelligence:

  • It is this type of intelligence that claims that the most advanced operations of computers are actually consistent with human psychological functions. It is speculated that there is a type of intelligence in the computer, which shows how the human brain works.

Weak artificial intelligence:

It is pointed out that computers can be used to understand the functions of the human brain without comparison. On the other hand, in addition to being able to evaluate certain types of artificial intelligence, it also proposes the particularity of four psychological phenomena:

  • The existence and function of consciousness.
  • Guidance on the maneuverability and intentionality of mental states.
  • Psychological personality.
  • Psychological causation.

Artificial intelligence is combined with teachers, students and educational environments. The similarity between robots and humans is not precise, because humans have instincts, emotions and feelings in addition to their rationality.

Piaget’s cognitive theory

The theory is based on describing learning as the construction, transformation, arrangement, organization, reconstruction and adjustment of the mental structure. Your views on learning and changes in learning topics, not changes in behavior.

Jean Piaget believes that there are two types of learning:

  • The first one has a strict term and is obtained from a specific information medium.
  • The other is the development of the cognitive structure with the help of assimilation and adjustment processes. It also considers the stages of knowledge development. These stages are symbolic, intuitive, concrete, and formal.

Jean Piaget refused to accept associative learning and suggested that this process of assimilation and adaptation occurs due to assimilation, that is, the fusion of new external elements with the psychological structure that is being built.

According to Piaget there are two types of reactions to imbalance: Non-adaptive, the subject is not aware of the disturbance and therefore does not attempt to make any modification; adaptive, the subject realizes and tries to solve the problem.

The Constructivism of Seymour Papert

The theory is based on the theory of artificial intelligence and the method of genetic knowledge of Jean Piaget. Seymour Papert like Piaget, all learning processes are basically internal and influenced by external experiences, but he added that his views are interventionist. In other words, understanding is not enough, in addition the educational process takes place through the development of new psychological structures in the subject of learning and adequate adaptation to the learning environment.

Educational informatics vs traditional education

In addition to other physical tools, traditional education also includes blackboards, books, notebooks, and as one of the teaching resources in exceptional cases, most central educational institutions can use multimedia teaching resources, such as televisions and video tapes. Similarly you have a computer system in the early 1990s.

With the advent of computing, it is possible to have very valuable resources that can be integrated into the educational process. Of course it all depends on the currently available budget and the availability of teachers with knowledge in the following fields: network, Internet, Web, computer, Printers, scanners, CDs or online encyclopedias, educational software, office tools, etc. Today, modern 3D printers can be considered as a teaching resource.

Information Technology and Education Alliance

With the alliance of informatics and education, an educational discipline called educational informatics was born. As we all know, computer science is a science that is responsible for studying the automatic process of information, and education is made up of a series of educational sciences and psychology. These sciences and psychology involve the educational process, such as educational management, teaching research, pedagogy, law teaching, learning theory of mind, etc.

It can be said that educational informatics not only focuses attention on student learning, but also combines the learning process that teachers and parents use these new tools. In the process of evaluating learning topics, computer tools can also be included, and computer systems can be used for management, integration and supervision in educational institutions. An example can be seen in the admission statistics.

When it was incorporated at the beginning of educational activities, it happened slowly and gradually. Many teachers, people who do not understand students who use computer tools, have ignorance and fear. In short, like any beginning, it is uncertain. Yes, it was counterproductive and this caused a lot of concern. The lack of well-trained talent is the main obstacle, and even in 1990 all opportunities were available. Since 2000, at least in many Latin American countries, it has been included in the field of education.

Digital teaching tools

Teaching tools bring enormous benefits to the teaching process because they can facilitate the training of students and provide teachers with other ways to plan and use learning strategies. Here, we bring you some valuable educational resources.

  1. Jclic: Group various computer applications, these applications are very suitable for various activities, such as: puzzles, text exercises, word search or crossword games, etc.
  2. Socrative – Great for exercise or educational games on computers and smartphones.
  3. Ardora – This app can be used to do countless activities such as crossword puzzles, word search, and supports multiple languages.

To enhance reading and presentations

  • Thing Link: Ideal for creating interactive images with music, text, photos, etc.
  • Audience: You can use it to create multimedia presentations to use on different devices.
  • Wikipedia: This is the largest encyclopedia on the web and is collaboratively maintained by Internet users.
  • Prezi: Designed to easily create online presentations.
  • Story Bird: It can improve students’ reading and writing skills, and can create graphic and text stories.
  • Animoto: Used to make educational videos.
  • Malta: Suitable for the needs of secondary school or foreign language teachers, and can produce educational materials to promote foreign language learning.
  • Builder: Committed to the development and management of multimedia teaching materials.

Creation of evaluation plans and strategies

  • Ted ED: This is a perfect educational environment to create educational courses.
  • ClassDojo: A useful technique used by teachers to reward students.
  • Edu Clipper: A method of collecting textbooks from the Internet and organizing virtual classrooms.
  • Kahoot: With this, teachers can prepare quizzes or quizzes.
  • Hot Potatos: It allows to prepare different didactic and interactive exercises according to the template.
  • Notebook: Use this technique to make a digital notebook containing information and activities to be used in the classroom.

Challenge of educational informatics

The greatest challenge that educational informatics must face is being able to reasonably and correctly apply the new information technology to improve educational practice. For this purpose, it is necessary to develop the skills and abilities necessary to establish better communication with the computer and to be able to recognize the limitations of the subject that still exist.

Main features

  • Educational informatics is a discipline that studies the use, effects and consequences of information technology and the educational process.
  • It tries to bring learners closer to the knowledge and management of modern technological tools such as computers and how research on these technologies can help improve skills and broaden thinking.
  • Educational informatics is considered a synergy between education and informatics, where each science provides its best interests in a mutually beneficial relationship.
  • Computer science is generally very dynamic and the process of entering education is not only affected by technical problems, but also by the problem of adapting these resources to our work habits. In any case, for various reasons and possibilities, computing has always been interesting to improve the teaching process.

Possibilities of computers

  • Communication between users: Now, regardless of distance and time, communication between teachers and students and between students is possible.
  • Between users and machines: In addition, communication with different objectives can be established between the machine and the user. On the other hand, computers offer unlimited possibilities in the storage and processing of text, statistical data, images, video and sound, project design, presentation, preparation of materials and analysis of various qualitative data.
  • Computer science allows us to adapt flexibly to the pace, interests and possibilities of students.
  • This new concept is completely changing the literalness of the machine and its relationship with users in terms of information storage and retrieval, information processing, etc. and has improved the products of the well-known computer-assisted education program EAO.

Knowledge Society and Education for Life 

Education is essentially a social structure, it will change and within the scope of the needs of society itself. As in the 19th century, an industrial society needed an educational system that could train a new generation to effectively integrate into the country’s industrial development frenzy, so today’s society also requires the system to adapt to various new ones. considerations and requirements.

At the end of the 20th century, a series of structural changes in social dynamics occurred due to the comprehensive inclusion of ICTs in most areas of human intervention. These changes have led to the formation of the so-called knowledge society (Hargreaves, 2003; Marcelo, 2001; Mateo, 2006; Sakaiya, 1995; Tubella and Requena, 2005), a society that even has no value (19th century), since be capital. Still work, it did not happen in industry in the 19th and early 20th centuries, but in knowledge.

According to Castells (1996), as an integral part of the knowledge society, power and productivity in the new economy depend more on the generation, management, transformation and transmission of information, not only on the transformation of raw materials.

The affirmation of this nature means understanding that the people who make up this society recognize both the end point of knowledge and the means of participation and social recognition. This leads to the importance of the educational process and its contribution to the level of civic education (Marcelo, 2001).

Mobile digital classrooms

A mobile digital classroom is understood as a technical device with a modular structure. The diversity of equipment and the possibility of autonomous operation or interconnection of equipment means that different formats can be obtained from the combination of its different components. Therefore, the mobile digital classroom can be adapted to various teaching suggestions that can be presented at the elementary school level.

The model is aimed at primary education institutions and its objective is to introduce students to the use of digital tools necessary for future life. ADM is defined as a set of terminals and peripherals that can be recycled. The whole school uses a metal structure called a virtual car. Within the organization this model will allow classroom servers, netbooks, routers, digital projectors, whiteboards, speakers, printers, cameras, and flash drives in some cases, which is why new classroom configurations have emerged. Without reason.

They can work in isolation on a local or intranet network connected to a server or server and connected to the Internet through a router (each student uses a specific program for a network). The teaching server is composed of a conventional CPU and has functions for storing and distributing information and supporting the work carried out by students and teachers.

It has flexible setup functions that can be planned to work simultaneously with students in an individual way in the classroom, or can be used to organize collective tasks at each table at the same time with a computer, or specifically use the Organized connection by the projector. of the laptop.

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